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Re: The Rollie Tesh Analysis Thread.
Posted:
May 5, 2010, 9:06 PM
in my opinion the clump of stones you did, did work. maybe not for a sure win, however, white was forced to be very careful of the 3rd move, many 3rds could had lost, it was not intuitive, and further more, in the game we did, you'll notice white was forced to engage the distant formation, ignoring it was instant death. so you might find that interesting as i do.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
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Re: The Rollie Tesh Analysis Thread.
Posted:
May 5, 2010, 9:16 PM
for a brief look at premeditated player targeting, and this is just the tip of the ice burg, these are a few from nosovs book he wrote,
When you are preparing for a specific game it is reasonable to analyze the opponent's game according to the following scheme:
1. Analyze how your opponent plays when he meets a novelty. 2. Look whether he gets into time-troubles. 3. Look which openings were used and his results in these openings. 4. Pay special attention to the games of the recent period. 5. Find out which color who is better for him.
6. Analyze such things a) quality of his play in better, equal and bad situations; b) quality of his play in situations of various essence (double-edged, defensive, passive); c) ability to invent original strategically and tactical ideas.
7. Analyze opponent's behavior in typical situations appearing in tournaments: a) "all or nothing" - both players need a victory; b) situation of a compromise; c) the result has no significance; d) influence of lack of success; e) efficiency of playing with opponents of various standards.
8) influence of quantity of games during playing day.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
Re: The Rollie Tesh Analysis Thread.
Posted:
May 5, 2010, 10:01 PM
zoeyk,
That's a nice break-down of possible preparation 'hopes' for P2.
#3 is 90% of it. Finding a flaw in a P1 opponent's previous game(s) and hoping that they repeat the error is perhaps the only reliable way to try and win as P2. This has the best chance of success if the opponent won their previous game, despite the mistake. This makes them more likely to repeat it.
#7a being the second most important feature.
For example, take a look at this game #117 with Bill Webber from the semi-finals of the 1983 WC:
here is always the risk, or course, that the opponent will be prepared themselves with innovations on their own play.
Which is what you seem to have done in GAME 4
After your 6) M13 (!) I already feel busted. If I play 6) ... L14, then you simply answer 7) O11 and Black has nothing. M9 for me at some point doesn't seem to have enough. Unless you see something for Black, I'm already crushed and resign.
A very nice move that seems to close the book on Black's 2nd move. Your move is a novelty, right?
Sheesh, then what does Black do for the second move after your 2) N12. I see that 2) ... M10 is one of the more popular tries, but I think that White wins immediately with 3) N13. Black seems to have nothing better there than 3) ... N10, but then 4) M12 (!) follow by 5) K12 leads to a snow-balling initiative.
It is a most exasperating experience these days to try and find anything for P2 anymore.
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Re: The Rollie Tesh Analysis Thread.
Posted:
May 5, 2010, 10:19 PM
its only a exasperating experience for P2 in turn based. turn based is like using training wheels in my opinion.
in live play i know many many moves to try for P1's N12. and in rated live the data base is locked from their IP#.
P2 has high odds of winning one of the paths. i might try some on you in live timed so u see the difference. very few have memorized all moves. there are some obscure moves you did not consider yet.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
later i then used brf's novelty to win; but the game was deleted, for some reason when its best 2 out of 3 in a 2 game match the game 1 gets deleted, and only games 2 and 3 remain. i wasn't too happy to find this out just now.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
Re: The Rollie Tesh Analysis Thread.
Posted:
May 5, 2010, 11:10 PM
Your reply to brf's novelty actually put up an admirable fight, though it was still not quite enough. The novelty is too strong and appears to refute P2's second move.
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Re: The Rollie Tesh Analysis Thread.
Posted:
May 5, 2010, 11:17 PM
in the opening; K10,N8,N12,M10, the best 3rd for P1 is M12. these moves are at brainking.com from the 2009 super pente tourney, and they are not in the data base yet.
i'll further point out that i got crushed rather hard in that tourney repeatedly by the opening of K10,N8,N11,P10
the reason is i had yet to discover the correct 3rd for P1, it wasn't until after my demise that nosovs explained to me the correct perfect play. P1's 3) L13 !!!!!!!!
Message was edited by: zoeyk at May 5, 2010 5:21 PM
Message was edited by: zoeyk at May 5, 2010 5:24 PM
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
And Black can resign. Does 3) M12 win quicker than that?
(BTW, I do not see my 4) M12 in the database.) In effect they are similar lines. M12 comes in my line one move later, but with a threat. Does your line win one move quicker?