There are many mechanical shapes in pente. A shape of stones that has a VCT function if not answered correctly.
Here is one that is sneaky. That many masters may not be aware of but should know. P1 dismissed it as a blocked structure that could go no where. Quickly p1 realized the mistake.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
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Re: Sneaky mechanical shape(s) in pente
Posted:
Sep 14, 2023, 2:36 AM
I think karls 4th at H10 solves this. Ill need to look more at it. I recall solving this at one point. I think in my move file I may have recorded my solution. Requires me to break out the ol lap top and check.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare