Posts:
35
Registered:
Mar 3, 2009
From:
Central Texas
Re: French Pente Commercial (1985)
Posted:
Feb 28, 2014, 7:10 AM
pffft.. French is no big deal.
In fact, I started learning it quite naturally at a very early age. I often find myself spontaneously uttering complex and (I've been told) rather eloquent phrases with hardly any effort at all.
... this usually occurs right after I smash my thumb with a hammer or bang my head up against something really hard.
[btw rainwolf: how come we don't have a smilies panel to play with?]
Posts:
31
Registered:
Sep 27, 2013
From:
Germany Home page
Re: French Pente Commercial (1985)
Posted:
Feb 28, 2014, 9:25 AM
J'ai étudié le français pour huit ans à l'école. Cela me permet de lire encore et comprendre la langue française. Mais maintenant, j'ai des difficultés à comprendre le français parlé..pas une chance..
[learned french at school for eight years, so I guess I still could understand written french. but if it's (fastly) spoken..no chance..]
Re: French Pente Commercial (1985)
Posted:
Mar 1, 2014, 5:21 AM
Cool- at least the game was considered worthy enough in France to make a commercial about it. There seemed to be an enigma surrounding Pente in the U.S.- there were players "in the know" who understood Pente's deep strategic potential, along with the regional tournaments held, but it also seemed like many passed it off as a "child's" game(in a similar way to the popular mindset towards checkers)- which dedicated game players know is completely false. Long live the ancestor of ancient oriental games- Pente!
Re: French Pente Commercial (1985)
Posted:
Mar 9, 2014, 5:44 AM
It's hard to convey the compelling interest of pente to your standard person. Especially the American audience. My best guess for a commercial would be something along the lines of this:
Start off showing a young child and and a grandfatherly (or grandmotherly) person playing across a table. The elder showing the younger how to play.
The table stays the same, but as the commercial progresses, the young person ages and the grandparent figure is followed by a succession of opponents of varying ages, genders, etc. The first games being childishly fun. After that they grow more serious as the child ages through to adulthood and delves into the deep strategies of the game.
Eventually, the last game shown would be the original child, now grown to be the grandparent figure himself, teaching a young child to play.
I imagine there would be some sort of laudatory voice over going for the duration, as well.