Re: Mark Mammel's AI...
Posted:
Sep 25, 2020, 7:59 PM
I have no idea the algorithms MM coded into his program, but let's assume for the sake of argument that the AI needs to looks at an average of 10 moves per turn and searches at a depth of 16 ply (8 moves ahead) in order to find a strong move. That would entail about 10^17 positional evaluations, or
Even doing 1 million evaluations per second (which I'm fairly certain is an overestimation), that would still take 100 billion seconds or 1,666,666,667 minutes to choose a move.
Given that, I think waiting a few minutes is fair.
It's no use going back to yesterday, because I was a different person then.
Re: Mark Mammel's AI...
Posted:
Sep 26, 2020, 2:56 AM
KarL do U play the computer...? Any particular level...? If so do U enjoy the challenge knowing its AI...?The reason 4 the question was I like 2 practice speed but not possible with the lag...thx 4 the reply...
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Re: Mark Mammel's AI...
Posted:
Sep 27, 2020, 1:02 AM
get a better computer. I have a Sager laptop. 32 GB of RAM. intel i9, 1TB 970 EVO Plus NVMe SSD, GTX 1650Ti 4GB, 144Hz screen, and it can do AI 12 with VCT on in less than 10 minutes. AI 8 in about 10 seconds or less.
Highly recommended.
Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare