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Replies: 8   Views: 44,877   Pages: 1   Last Post: Oct 1, 2020, 4:19 PM by: zoeyk

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gentry_j

Posts: 22
Registered: Oct 13, 2018
Mark Mammel's AI...
Posted: Sep 25, 2020, 8:24 AM

Y is there a lag time between moves...? Can it B fixed...?


watsu

Posts: 1,468
Registered: Dec 16, 2001
Home page
Re: Mark Mammel's AI...
Posted: Sep 25, 2020, 1:54 PM

No, it needs time to calculate moves after the opening book.

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
gentry_j

Posts: 22
Registered: Oct 13, 2018
Re: Mark Mammel's AI...
Posted: Sep 25, 2020, 7:42 PM

So it can take up to six or seven minutes to calculate a move and it's a computer...?

karlw

Posts: 973
Registered: Mar 7, 2006
From: Eugene, Oregon
Age: 36
Re: Mark Mammel's AI...
Posted: Sep 25, 2020, 7:59 PM

I have no idea the algorithms MM coded into his program, but let's assume for the sake of argument that the AI needs to looks at an average of 10 moves per turn and searches at a depth of 16 ply (8 moves ahead) in order to find a strong move. That would entail about 10^17 positional evaluations, or

100,000,000,000,000,000 (100 quadrillion) evaluations.

Even doing 1 million evaluations per second (which I'm fairly certain is an overestimation), that would still take 100 billion seconds or 1,666,666,667 minutes to choose a move.

Given that, I think waiting a few minutes is fair.

It's no use going back to yesterday, because I was a different person then.
gentry_j

Posts: 22
Registered: Oct 13, 2018
Re: Mark Mammel's AI...
Posted: Sep 26, 2020, 2:56 AM

KarL do U play the computer...? Any particular level...?
If so do U enjoy the challenge knowing its AI...?The reason 4 the question was I like 2 practice speed but not possible with the lag...thx 4 the reply...

watsu

Posts: 1,468
Registered: Dec 16, 2001
Home page
Re: Mark Mammel's AI...
Posted: Sep 26, 2020, 5:11 AM

Try speed gomoku at piskvorky.net To my knowledge, there's no good AND fast Pente AI, unlike gomoku.

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
gentry_j

Posts: 22
Registered: Oct 13, 2018
Re: Mark Mammel's AI...
Posted: Sep 26, 2020, 11:32 PM

Thx watz i hav played on that site...not crazy about the grafics...but that is the speed i want... But the wrong game...

zoeyk

Posts: 2,237
Registered: Mar 4, 2007
From: San Francisco
Age: 45
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Re: Mark Mammel's AI...
Posted: Sep 27, 2020, 1:02 AM

get a better computer. I have a Sager laptop. 32 GB of RAM. intel i9, 1TB 970 EVO Plus NVMe SSD, GTX 1650Ti 4GB, 144Hz screen, and it can do AI 12 with VCT on in less than 10 minutes. AI 8 in about 10 seconds or less.

Highly recommended.

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
zoeyk

Posts: 2,237
Registered: Mar 4, 2007
From: San Francisco
Age: 45
Home page
Re: Mark Mammel's AI...
Posted: Oct 1, 2020, 4:19 PM

By the way, I was referring to the downloadable AI, not the online one.

Scire hostis animum - Intelligere ludum - Nosce te ipsum - Prima moventur conciliat - Nolite errare
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