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Topic: with apologies to mark mammel...
Replies: 4   Views: 24,223   Pages: 1   Last Post: Apr 19, 2020, 2:19 PM by: watsu

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Replies: 4   Views: 24,223   Pages: 1  
invictus

Posts: 314
Registered: Jan 23, 2009
From: north carolina
Age: 48
with apologies to mark mammel...
Posted: Apr 19, 2020, 12:36 AM
pente.jpg (70.1 K)

just havin a lil fun beatin up ai1


bloodied but unbowed


invictus

Posts: 314
Registered: Jan 23, 2009
From: north carolina
Age: 48
Re: with apologies to mark mammel...
Posted: Apr 19, 2020, 1:21 AM

and yes, its my move...

bloodied but unbowed
watsu

Posts: 1,270
Registered: Dec 16, 2001
Re: with apologies to mark mammel...
Posted: Apr 19, 2020, 5:28 AM

Too bad Mark's AI never got ZK's opening book installed (to my knowledge); the program plays a good game, especially on the higher levels, but can't overcome a poor to mediocre (dated) opening book as P1.
https://www.pente.org/gameServer/forums/thread.jspa?forumID=27&threadID=4278&tstart=0

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
rainwolf

Posts: 722
Registered: Apr 12, 2008
From: Singapore
Age: 40
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Re: with apologies to mark mammel...
Posted: Apr 19, 2020, 11:25 AM

The code for Mark's AI is on dweebo's github, it's not immediately clear to me how the opening book is encoded, but in theory it's possible to reverse engineer that from the code itself. Once you figure that out, you could make a whole new opening book.

\_(?)_/
watsu

Posts: 1,270
Registered: Dec 16, 2001
Re: with apologies to mark mammel...
Posted: Apr 19, 2020, 2:19 PM

Good to know; but that would be far beyond my basic website html knowledge, I'm afraid Now if I thought I could teach his code to play Boat Pente, that would be something. But, someone else will have to step up get that to happen, I'm afraid.

Retired from TB Pente, but still playing live games & exploring variants like D, poof and boat
Replies: 4   Views: 24,223   Pages: 1  
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